setActiveSkin

@NotNull()
public abstract @NotNull() CompletableFuture<Void> setActiveSkin(@NotNull() @NotNull() UUID playerUuid, @NotNull() @NotNull() Material material, @Nullable() @Nullable() String skinId)

Sets the active skin for a material.

Return

A future that completes when the active skin is updated.

Parameters

playerUuid

The player's UUID.

material

The item material.

skinId

The skin ID, or null to remove.