getActiveSkin

@NotNull()
public abstract @NotNull() CompletableFuture<Optional<String>> getActiveSkin(@NotNull() @NotNull() UUID playerUuid, @NotNull() @NotNull() Material material)

Gets the active skin ID for a player and material.

Return

A future that completes with the ID of the active skin for this material, if any.

Parameters

playerUuid

The player's UUID.

material

The item material.