SkinUnequipEvent

public class SkinUnequipEvent extends PlayerEvent implements Cancellable

Fired when a player attempts to unequip a skin.

Constructors

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public void SkinUnequipEvent(@NotNull() @NotNull() Player player, @NotNull() @NotNull() Skin skin)

Properties

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public final Skin skin

Functions

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public boolean callEvent()
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public @NotNull() String getEventName()
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@NotNull()
public static @NotNull() HandlerList getHandlerList()
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@NotNull()
public @NotNull() HandlerList getHandlers()
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public final @NotNull() Player getPlayer()
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@NotNull()
public @NotNull() Skin getSkin()
Gets the skin being unequipped.
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public final boolean isAsynchronous()
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public boolean isCancelled()
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public void setCancelled(boolean cancel)